Quote Originally Posted by Seerow View Post
Warlock and Sorcerer being released as Vancian Alternatives tomorrow.

Quick take bets, over/under on both outclassing the Fighter and Rogue, and on whether or not they will have heavily ingrained fluff so you can't play a spellpoint character with wizard fluff, or whatever.
My guesses: Warlock will be more 3e-like in terms of at-wills and flavor, and probably won't outclass anyone; Sorcerer will be more 4e-like in terms of blasting focus and flavor, and will probably blow both the fighter and rogue out of the water.

Quote Originally Posted by 1337 b4k4 View Post
With so many dice, I think you would either have to reduce the at will capabilities, or make any dice used over the first stay burned until a long rest. Otherwise at 5th level, your fighter is doing [w] + 3d8 per round at will damage. Even if you factor magic, it seems like that just moves the problem from linear fighter / quadratic wizard to quadratic wizard / cubic fighter. I guess arguably the fighter wont get AOE but I'm not sure that's enough of a damper. Even using your progression it's still 3d6 at will, half as much as the rogue sneak attack which is already a bit overpowered in my opinion.
Honestly, [W]+3d8 damage doesn't sound too bad. The reliably high damage sounds very AD&D, in fact, where the average low-to-mid-level fighter could chew through ~1.5 even-HD monsters per round without breaking a sweat. I wouldn't mind a return to those levels of combat effectiveness for the fighter.