2012-08-17, 11:12 PM
Re: D&D 5th Editon Discussion: 6th thread and counting
Ah, but you're only looking at one side of the issue. The more you broaden what a class can do, the more you water down what classes mean as a whole. If you took a wizard to be anyone that can cast arcane spells, then you would remove sorcerers, warlocks, and any other kind of arcane caster from the game entirely. On the other hand, if you define the rogue more, then you allow for more classes to be made that would otherwise be redundant with the rogue. As those classes become more and more well-defined, you become more and more able to give those classes unique, interesting abilities that only make sense with the reduced scope of that class.
Originally Posted by Menteith
I don't mean to say that we need to be extremely strict with how classes are defined. Using your example, you say you would be annoyed if wizards were set to all come from a wizard's college. Learning spells through long hours of study and application of logic and rigor naturally fits a background of going to a wizarding school, but it doesn't lock you into it. You could just as easily have a wizard that found some ancient tome, and spent hours learning spells from it instead of learning from a teacher. Or you could have one who discovered magic independently, or maybe you learned your craft directly from a master, or any other of many different possibilities.
However, as different as these background sound, they all agree that the Wizard picked up certain skills while he was studying. They agree that he has a spellbook, that he learns magic from study, that he can cast rituals, and so on. I would say that the Thieves' Cant falls into this category as well.
Excellent avatar by Elder Tsofu.