"Kwaiit, get down this hole and see what you can do!"
Draconic:
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Aalem! hold on!


"TIRE."

Crunch:
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I cast Power Word: Fatigue against the necromancer. He is now fatigued for (1d4+1)[4] rounds, minutes, or hours depending on his HP at this point in time. (refer to the SRD for HP levels and effects of fatigue)