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Thread: Epic Teddy Bears: an RPG Project

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    Default Re: Epic Teddy Bears: an RPG Project

    Quote Originally Posted by LordErebus12 View Post
    dibs on the teddy bear race. im working on it now...


    sadly i can only give it in pathfinder stats, but you can translate to whatever system, this is just my interpretation.



    Teddy Bears

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    +2 Dex, +2 Wis, +2 Cha, -2 Con, -2 Int: Teddy Bears embody bravery and wisdom, their abilities make them valuable allies when lost or in trouble. However, they are rather fragile and are not always the ones with the knowhow, but they make up for it with an unwavering loyalty.

    Tiny: Teddy Bears are tiny creatures and gain a +2 size bonus to their AC, a +2 size bonus on attack rolls, a -2 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +8 size bonus on Stealth checks.

    Powerful Build: The teddy bear's inner courage and force of charisma lets him function in many ways as if he were one size category larger. Whenever a teddy is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the teddy is treated as one size larger if doing so is advantageous to him.

    A teddy is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A teddy can use weapons designed for a creature one size larger without penalty. His space and reach equal that of a small creature. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.

    Slow Speed: Teddy Bears have a base speed of 20 feet.

    Childhood's Bond (Su): Whenever the teddy bear is protecting its allies, It grants a deflection bonus to all adjacent allies (but not itself) equal to his Charisma Modifier.

    It’s What We Do: Teddy Bears receive a +1 bonus on attack rolls against undead creatures or outsiders with the evil subtype due to special training against these hated foes.

    Fearless Loyalty: Teddy Bears are immune to all fear effects (including intimidation). These Teddy Bears may be tiny in stature, but they’re packed tight with all the courage of a bear. Teddy Bears receive a +2 bonus to will saves to resist mind affecting effects at might make the teddy bear hurt or abandon their allies.

    I Know The Truth: Teddy Bears receive a +2 racial bonus on Perception and Sense Motive skill checks. Teddy Bears are very perceptive, always looking for ways to keep everyone safe.

    Languages: Teddy Bears begin play speaking Common, Teddy Bears with high Intelligence scores can choose from any language available.

    CR +2
    I like it. There is some cool stuff in here. Since I doubt the system will be even remotely d20-based, it can't be used directly, but we can certainly borrow concepts.

    I disagree with the -2 CON thing. Teddy bears are the stalwart and unflinching guardians of dreams. They can be roleplayed like furry space marines. If we were using d20, I would give them +2 CON, +2 WIS, -2 DEX, -2 INT. No level adjustment.
    Last edited by Chainsaw Hobbit; 2012-08-21 at 12:35 AM.