I updated the main geographical overview page.

http://barbaripedia.eu/index.php?title=Ancient_Lands

Nothing really new here, but the parts about the Far North and the Fens and Lakes might be interesting as I am not sure how much of that I've already shared

Instead of working with five main geographical areas that cover the whole setting, I've taken a good idea from many video games in the past years and instead changed my approach to focus on a few central areas that semi-contained and could almost be seen as individual mini-settings. Most of the setting is supposed to be unexplored wilderness anyway and I think this approach might help to focus on regional culture and politics rather than global ones. I even think that most campaigns should be limited to one of these clusters, as the things that matter to a single clan will almost all take place within the cluster and what happens in the other ones will have very little impact.