I didn't say they had to be "as cool" as spells. I just think whoever was over spells and whoever was over feats had different things in mind.
However this homebrewed feat does the trick so why can't a company that makes the product do the same?
Even the skill feats that are only taken for prerequesites (+2 to a skill) could have been made to give a scaling bonus and allow you to "take 10" once you hit ECL 10. Although some skills would be used more than other (based on group and game) but the feats would be wonderful to take *shrug*.
*note*: I know some of the problems from 3.5 was from lack of listening to their fan base. You can't really blame it on playtesting since 3.0 was playtested and only minor things got changed (I'm looking at you haste).