1. - Top - End - #4
    Orc in the Playground
     
    Deviston's Avatar

    Join Date
    May 2010
    Gender
    Male

    Default Archetypes, Favored Class Bonuses

    Reserved for more archetypes, racial favored class bonuses, and whatever else will be generated.

    Favored Class Options
    Fetchling- The fetchling warlock's eldritch blast gains +1/2 points of damage (maximum 2x Charisma modifier) when both he and his target/targets are in a dimly lit or darker area.

    Archetypes
    Shadowbound (Fetchling)
    Invocations: When the shadowbound warlock gains access to a new grade of invocations, they must select an invocation that is related to darkness thematically as their first. The invocations that meet these prerequisites are listed below. This replaces the warlock's invocation class feature.

    Light Aversion: The shadowbound warlock may never use an item, cast a spell, or activate an ability with the light descriptor.

    Beshadowed Resilience (Su): At 3rd level, once per day as an immediate action, the shadowbound warlock can enter a trance that grants him fast healing 2 for 20 rounds (2 minutes). At 7th level, and every 4 levels thereafter, the rate of this fast healing increases by 2. This ability can only be activated while in an area that is dimly lit or darker. If, while activated, the shadowbound warlock enters an area that is brighter than dimly lit the fast healing granted by this class feature is suspened until he enters an area that is dimly lit or darker. While the fast healing is suspended, the duration is still counting down, but no healing occurs. This replaces the Fiendish Resilience ability.

    Fetchling Resistance (Su): At 5th level, the shadowbound warlock increased reistance to cold and electricity. He increase his energy resistance by 5 against the energy types. This energy resistance increases by 5 at levels 9, 13, and 17. At 20th level, the warlock becomes immune to the selected energy types. Whenever his cold or electricity resistance would reduce damage taken by those energy types to zero, he instantly heals hit points equal to the spell level of the effect that he resisted. If the effect has no effective spell level, he heals 5 hit points. This replaces the energy resistance class feature.


    Bladelock
    Weapon and Armor Proficiencies: The bladelock is proficient with simple and martial weapons. He is also proficient with light and medium armor and light shields.
    The somatic components a bladelock uses for his invocations are very simple, this allows him to suffer no Arcane Spell Failure when wearing medium or lighter armor.

    Fell Fighting: The bladelock can take feats that require a certain number of levels in the fighter class as if he were a fighter equal to his warlock level. Additionally, his Base Attack Bonus is considered to be equal to his warlock level for the purpose of meeting the prerequisites for feats that have a Base Attack Bonus requirement.

    Shadow Blow Eldritch Blast (Sp): The bladelock gains the knowledge of the shadow blow blast shape invocation at 1st level. He may never learn any other blast shape invocation. His eldritch blast cannot be used as a ranged touch attack.
    In addition, when using the shadow blow invocation, if his regular melee attack deals damage, he gains a bonus on his eldritch blast damage equal to his Charisma modifier.

    Invocations: At levels 5, 10, and 15, the bladelock does not gain an invocation. He instead gains a bonus fighter feat.
    Last edited by Deviston; 2012-09-15 at 10:47 PM.