I debated adding the skills Balance, Ride, Climb, and maybe even Move Silently or Sleight of Hand to this variant, but ultimately decided that if I was going to include any skill relating to agility and good health, this class would quickly grow to resemble Rogue and Monk more than I intended, to say nothing of the jokes. So for now there are no changes, but I'm still planning to come back to this project. I'm building a test character to see how it plays and will adjust based on these findings if need be.