At this point, no one understands Sir Maston all that well. His motivations have been, up to now, somewhat ambiguous. I have done that somewhat intentionally.Did you enjoy the narrations? What did you think about the "twist ending?"
I did, immensely. Pet peeve as seen above. The ending...I'm surpr-no, screw that. I'm confused. I think that's just because I didn't play the previous game before this, and I don't know Sir Maston all that well.
In truth, Sir Maston was an accident. I dropped the name in the third day's narration of Medieval I, intending on that being a one-time character. Specifically, he was supposed to be killed when they lynched Murska. Then I forgot about him for a couple days, and Murska was killed as his actual role, the Tarot Reader. (Because it wasn't a revealed role, this wasn't really a problem, per se) Then, the Arbitrator, a neutral with the task of killing five specific targets, hit his second target. At this point, the Arbitrator had no name, no motivations, nothing. But he had killed two people. Who was he? After the third target was gone, I tacked on the name "Sir Maston" to the Arbitrator. Then, his motivation. He had been in exile for ten years, and had just now returned. (By this game, he has been in exile for twenty years.) But why those specific targets? Well, I have reasons for him, after plotting. His motivations, and why he was in exile, and, in fact, many things, will all be addressed sometime soon.
The Jester was the Fool in Medieval I. The player for him, however, never did anything. There was also a Minstrel, who died the first night, I believe.What roles would you like to see in future installments?
A court Jester? The king needs more entertainment than that rabble he keeps...
*Shrug* I tend to read whatever QTs are posted for games, personally. I know that I'm not the only one.And finally, Do you mind if I show off your QT?
I don't mind. Why will anyone want to read mine though?