2012-09-11, 03:33 PM
Barbarian in the Playground
Re: Hillariously Stupid Non-Monster Things from D&D
In 3e & 3.5, Arcane Spell Failure only applies to spells with a Somatic (body movement) component, just like Silence only gives a spell failure chance to spells with a Verbal component.
Originally Posted by Dimers
As for adventuring Wizards... well... actually seeing the real-world effects of magic, encountering magical creatures, encountering different ways of using magic, being forced to "think on your feet", etc...
Of course, back in 2e, Wizards got 50xp/spell level for every spell they cast and Clerics got 100xp/spell level for every spell they cast... so players had to decide if they wanted to blow all their spells before camping, or keep some in case there was an encounter at night!
Thieves also got 1xp for each gold-piece equivalent value they stole. so, if the thief could sneak in while the party was fighting the dragon, they could get rediculous amounts of xp (and say "huh, this dragon wasn't very wealthy...")