Quote Originally Posted by Seerow View Post
I like it. It's simple, it gets the same range across well, and if you let the attributes scale above 20 (another DDN design decision I am very opposed to) it lets strength scale very quickly. Maybe make it strx5 for max before encumbered, strx10 for max encumbered, and multiply by str bonus for max lift.


Let's see
Max Unencumbered/Encumbered/Lift
3e:
10-33/100/200
14-58/175/350
18-100/300/600
22-173/520/1040
26-306/920/1840
30-532/1600/3200

Your system:
10-50/100/200
14-70/140/280
18-90/180/720
22-110/220/1320
26-130/260/2080
30-150/300/3000

The numbers fit reasonably well for the 10-20 range within human capability. The encumbered numbers are reasonable enough; a little more lenient than 3e. The encumbrance values don't scale as quickly past that as it does in 3e, but by the time you get to those strength values it doesn't matter much anyway since you do have extra-dimensional space.

On the other hand, the max lift keeps up nicely, and something equally simple like a x3 multiplier can be added for max push/drag, which means high strength characters still have something to add to exploration, namely the ability to easily move around extremely large things.
There you go. Lets shoot it over to wotc as a freebie;). I'll have to save this for home brew in case wizards doesn't fix it.