2012-09-23, 12:56 AM (ISO 8601)
Re: D&D 5th Editon Discussion: 6th thread and counting
But see, even that is more than most people are going to care about. A simple multiplication is easier to remember and apply in practice, and having the numbers be somewhat high means that they won't come up unless the player tries to do something absurd, which is also good.
Originally Posted by Seerow
If you make the fairly restrictive by default, then players might feel like they need to follow those rules even if they don't really want to. I had a similar experience with the 3.5 rules. Our group tried to follow them, which always involved looking up the rules every few minutes and lots of time wasted trying to figure out who could carry how much and how encumbered they were and so on and so forth. I'd far prefer a system that is very simple, easy to remember, and not too intrusive to playing the game.
Excellent avatar by Elder Tsofu.