2012-09-23, 11:51 AM (ISO 8601)
Re: D&D 5th Editon Discussion: 6th thread and counting
You can't have it both ways, though. From the DM side of the screen, I can either (1) have a set of useful guidelines which will tell me what a good challenge for my party should be, or (2) not have one. Given a choice as a DM between having useful guidelines and not having them, I'd rather have them every time.
Originally Posted by Kurald Galain
I agree the expectation should not be there on the player side, but rules-savvy players will know it's there.
From there, it's a matter of DM style; my players know that not every fight in my 4e game will be beatable, even though 4e has a very accurate system for setting "level-appropriate" challenges. The difference is that I know which are which.
Last edited by obryn; 2012-09-23 at 11:52 AM.