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2012-09-23, 12:08 PM (ISO 8601)
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#1221
Bugbear in the Playground
Re: D&D 5th Editon Discussion: 6th thread and counting
I think this is an important point that Obryn is making; my issues with 3.5's CR system was that it was often comparing apples to oranges in terms of difficulty. There's already a bunch of random chance in the game thanks to using a d20 to accomplish most any action; don't compound the problem by allowing that "luck" to determine whether a player lives or dies (thanks to, for example, a lucky critical hit by a level 1 orc for 2d4+4 x 2 damage).