2012-09-23, 02:16 PM
Re: D&D 5th Editon Discussion: 6th thread and counting
That's largely because 3.x didn't have a robust mathematical "spine" like 4e did, instead relying on its class/level system to try and build monsters in PC-like fashions.
Originally Posted by TheOOB
With 4e, I know (for example) that a monster should have (Level +5) attacks vs. AC and do an average of (Level + 8) damage. You can still break the system by doing stuff like giving at-will stuns or whatever, but the math is directly related to creature stats. On the other hand, I could throw a high Strength, Natural Armor, or Con at a 3e monster, have it mess up balance, and leave the CR unaffected.