2012-09-24, 09:17 PM
Re: Gaols and Giants - The Playground rewrites third Edition
Originally Posted by Eldan
Actually, long casting times should stay away from just about all spells. This is one of the really bad things in 4E, the rituals. Spellcasters need the ability to do things swiftly to be playable. And not just for combat spells, but for most spells. It just does not work when the player needs to say 'um, guys we need to hang around and do nothing while I cast my spell for 30 minutes.'
Rituals work fine for big divination's, big abjurations and some other spells. But in most cases, there should be a ''quick version''. Casting detect lies should need not take 10 minutes.