on Kadaith -- Fleeting Dweomer
: Until the end of the encounter, your attacks do +6 cold damage and if you crit, you give the enemy ongoing 10 cold. I'm envisioning your sword has twisting red and blue energy around it right now.
You get the bonus because of Infernion's +2 to attack rolls you already have. Go get 'em tiger!
on Ewin: Resistive Formula
. Gain a +1 to AC for the entire encounter, or expend this bonus as a free action to gain THP equal to your surge value + 2. :) (this will burn up one of my heals, but think of this as pre-emptive healing.)
For the original party: Don't forget this! ARCANE REJUVENATION
Before combat, an artificer spends time infusing his or her alliesí magic items with curative energy. Whenever one of the artificerís allies uses a magic itemís daily power, that ally absorbs the energy and gains temporary hit points equal to one-half your level + your Intelligence modifier (12).