2012-10-07, 09:54 AM (ISO 8601)
Re: D&D 5th Editon Discussion: 6th thread and counting
I think it does: good game design is to ensure that characters aren't utterly reliant on their equipment; not to decry any and all DMs that use equipment loss as a plot device.
Originally Posted by Knaight
Think about it: in fiction, are there a lot of characters in fiction that require their Axe Of Coolness, Armor Of Toughitude, Boots Of Running Really Fast, Belt Of Whatever, and Helmet Of The Helmet Lords to function normally? Or are there more characters that rely on nothing but their wits and whatever lies nearby; or on one key artifact; or on a few gizmos that are one-shot items? If you separate James Bond from his trusty gun, or Lancelot from his blade, do you think he'll go sit in the corner and cry?