The Sausage Guild
Def Esp 7

To the Gear's Chosen
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Where do you need to start from? Our tunnels are not everywhere, and the nearest terminus is in Heartsblood. If you can start from Old Jack's Run then it would probably be a simple matter to arrange for tunnels through the Painted Court. If you need to start further south however it may be more difficult.


To Lord Wallen/GM
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What do you mean by a private network? Something only under your territories or a network paralleling the main lines which only your men have access to. We must point out that while it might be private for everyone else the tunnels themselves are not the reason these lines are so efficient. In fact it is our specially shaped draft beasts which allow us to move around the tunnels with such ease. Since we have no intention of selling our creations, and you likely couldn't care for them properly if we did, even a private network would still necessitate our own presence.

We also extend an invitation for you to speak to the SGA again if one of the other members has not already presented one.


SGA [Commerce Hall, PM]
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Smokeyards
We do not believe that we will be able to assist in stabilizing the economy. First we of course have to consider the Warden's likely retaliation and have to keep most of our assets close to home for now. And second we are still pursuing the construction of our subterranean network of transportation tunnels. We actually feel that if we could extend it through the Triphage Untima it would be extensive enough to provide benefits to trade beyond what it is already giving us externally. And also be large enough to open to the public for the use of non-guild merchants and possibly the occasional passenger.

Airships
We have finished bringing Embassy Row under the control of the Guilds. So the question we have is should our representatives style themselves as city diplomats or guild negotiators.

The Gears
We are actually negotiating with the Gear's to establish more city infrastructure. We have considered their lightning generators, and while we are uncertain of their utility for our specific needs the thought has occurred to us that the citizens as a whole may be willing to pay for such a thing. And while they may not have the means to provide the necessary infrastructure we do, and the tunnels to supply it without causing undue construction on the surface.

As such we would rather not see the Gear's capabilities harmed when we are considering the long term possibilities.

Bookbinder's Guild
We bid you welcome. It is always a good thing to see another guild moving back in to the Row. It has been neglected for far too long.

As for your monopoly we of course have no issues with it. It is guild prerogative to maintain its own field.

The Warden Situation
We will wait to see what the king has to say. We have no intention of keeping either Guild's Hand or Orange Crown, but we do not wish to give the Wardens the means to consolidate without reassurance that they will not retaliate.


To Verdan Contact
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Send someone to see what is going on here.


To the Dove
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Greetings again. We wish to know if you have made any progress with our request. We also wish to reiterate our offer of support. We do not wish to take any time away from your livelihood without recompense.


The Champions of Sovereignty [Commerce House]
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While James waits he can admire the splendid murals along the walls of the main chamber. In the manner of true guild ostentatious each member of the SGA has a mural depicting its founding. Plenty of room along the walls has been left blank for future additions. The centerpiece however is a fantastic mural directly opposite the main entryway. It depicts the short vicious underground war known as the scouring in which the SGA reclaimed Guild's Row from the con men and thieves who had inhabited it. Urso Bloodhand figures prominently, but the other founding guilds are featured in some manner as well with their sigils etched discreetly into the mural's left side. Oddly enough while the mural depicts most of the opponents of the guild as individuals hidden throughout the painting are various figures that seem to be directing the others and although not in any sort of uniform they all have a matching symbol which is merely a grey shield somewhere on them. On the far right the grey shield is shown again in the manner of the Guild's sigils.