2012-10-15, 02:08 PM (ISO 8601)
Re: Encounter mechanics help!
Attack would probably be closer to a grapple check considering people are more colliding and pushing people out of their, thus forcing both bodies to the ground and pinning someone. I would also say if a PC's falls during the commotion they have a chance to take xd4 - d8 bludgeoning damage, from possibly hundreds of feet going over them. Balance and tumble checks for all to ride the wave! If sufficiently large, give them a bonus of not getting knocked over if the NPCs are smaller than them.
Originally Posted by WarKitty