It streamlines things. You now have your character ready to go again when you promote him.
And honestly? I play every character except there'll. They all handle differently and the human male/female split is perfect or trying out variety builds, such as different nova structures. I'm never bored or worrie about having to spread myself out. Each one not only has different strengths but different synergies. Mass effect multiplayer is a team game after all.
I don't know where you're sitting on london, as we are usually covered down in the middle. The trouble spot is right off the left most stairs from the top, and then it's a simple matter f taking cover and not standing there like a target. If you sit an look one direction, even with brutes and banshees barreling down on you, then yes you will be flanked. So spin. Survey your surroundings. Observe your team-mates. Use area powers. Figure out safe geometry. You know toucan shoot through a corner at the edge of an enemy and they can't target you effectively when you do? Without cover. Just standing there.Yeah, that's not going to work out when you've got Banshees and Brutes barreling down on you, now is it? Especially when your first sign that you have a Ravager to deal with is their missiles impacting with your rear, as is all too often the case on London.
You've already said you don't do things like pull husks at other enemies and then detonate them. That is tacitly not eliminating one Enemy and damaging another, in favor of just damage. Things like that add up. Every orthodox detonation is one more cannibal who lives long enough to take a shot a you.
Not at all. I still switch freely. It's about being flexible, not rigid. Gold Is about fighting smarter, not harder.If you're suggesting that you need to just stick to one or two classes to play on gold, that's all the more reason for me not to. This isn't like in a fighting game, where I can pick out my favorite character(s) and just keep playing them exclusively because there's always more things to learn to do with them. Lacking that kind of depth to the combat, I need to keep changing classes to keep enjoying it. I mean, just with what I've got now, I alternate between:
Adept: Human, Asari, Ex-Cerberus, Asari Justicar (very rarely).
Engineer: Human, Quarian, Salarian, Male Quarian, Demolisher.
Sentinel: Turian, Batarian.
Vanguard: Human, Krogan, Ex-Cerberus, Slayer.
And there's still the Geth Engineer, three N7 classes (all but the Destroyer), and a good number of classes released or to be released from the most recent DLC (the Volus, Krogan Shaman, and pretty much everything else from the above four class categories) that I'm interested in.