Balance changes are live.

Quote Originally Posted by Eric Fagnan
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October 24, 2012
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Asari Valkyrie Sentinel kit now available as a new Rare card

New hazard maps available this week are Firebase Glacier and Firebase White

Krogan Shaman
- Now moves at the same speed as other Krogan when carrying objectives
- Added skin tone as a customization option

Turian Ghost and Havok
- Now move at the same speed as other Turians when carrying objectives

Reaper Husk
- Score rewards for kills and assists on Husks increased by 50%

Reaper Brute
- (Silver) Armor increased from 7500 to 9000
- (Gold) Armor increased from 9000 to 13500
- (Platinum) Armor increased from 11700 to 15210

Cerberus Wave Data
- (Bronze) Wave 9: Removed 1 Dragoon and added 1 Engineer
- (Silver) Wave 9: Removed 1 Dragoon and added 1 Centurion
- (Silver) Extraction: Removed 1 Dragoon and added 1 Centurion

Geth Wave Data
- (Bronze) Extraction: Removed 1 Hunter and added 1 Trooper
- (Silver) Wave 10: Removed 1 Prime and both Hunters and added 3 Troopers
- (Silver) Extraction: Removed 1 Prime and both Bombers and added 3 Rocket Troopers

Geth Prime
- (All Difficulties) Cooldown for spawning Turrets and Drones increased by 50%

Geth Hunter
- Delay between shotgun bursts increased from [0.9-1.5] to [1.2-1.8]
- Shotgun rate of fire decreased from 60 to 45

- The hit reaction chance multiplier is the chance for players to hit react the Hunter
- (Bronze) Hit reaction chance multiplier went from 80% to 90%
- (Silver) Hit reaction chance multiplier went from 65% to 75%
- (Gold) Hit reaction chance multiplier went from 50% to 60%
- (Platinum) Hit reaction chance multiplier went from 40% to 50%

- (Silver) Movement speed modifier while cloaked decreased from 90% to 80%
- (Gold) Movement speed modifier while cloaked decreased from 110% to 90%
- (Platinum) Movement speed modifier while cloaked decreased from 110% to 100%

Drell Assassin Passive Power (All Drell Kits)
- Rank 1 power damage bonus increased from 5% to 10%
- Evolution 1 weapon damage bonus increased from 7.5% to 10%
- Evolution 2 power damage bonus increased from 10% to 15%
- Evolution 3 power damage bonus increased from 15% to 20%
- Evolution 4 head shot damage bonus increased from 20% to 30%
- Evolution 6 weapon damage bonus increased from 10% to 12.5%

Turian Veteran Passive Power (Original 2 Turian Kits)
- Rank 1 weapon damage bonus increased from 7.5% to 10%
- Evolution 1 weapon damage bonus increased from 7.5% to 10%
- Evolution 2 power damage bonus increased from 10% to 15%
- Evolution 3 power damage bonus increased from 15% to 20%
- Evolution 4 head shot damage bonus increased from 20% to 30%
- Evolution 6 weapon damage bonus increased from 10% to 12.5%

Devastator Mode Power
- Base magazine size bonus decreased from 25% to 15%
- Rank 2 magazine size bonus decreased from 10% to 5%
- Evolution 3 magazine size bonus decreased from 25% to 15%
- Evolution 4 rate of fire bonus decreased from 25% to 15%

Hawk Missile Launcher Power
- Base damage and force increased from 150 to 200
- Evolve 1 shield penalty reduction increased from 25% to 40%

Supply Pylon Power
- Base frequency for spawning ammo increased from 15 to 17.5 seconds
- Base frequency for spawning grenades increased from 20 to 24 seconds
- Evolution 3 weapon damage bonus decreased from 15% to 10%
- Evolution 4 power damage bonus decreased from 15% to 10%

Cryo Explosion Power Combo
- Damage increased from [75-200] to [100-250]
Well, those Hunter changes are very welcome (fire less often and less quickly, and get staggered more often). The drell and turian buffs are odd, but I'm not going to complain. Those Devastator Mode and Supply Pylon nerfs are pretty notable, though. But in all fairness, Destroyers and Demolishers have tended to do extremely well.