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Thread: [3.5] Familiar Wizard

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    Ogre in the Playground
     
    DruidGuy

    Join Date
    Sep 2012

    Default Re: [3.5] Familiar Wizard

    Changeling wizard 5 / Alienist 10 / Fleshwarper 5 or Alienist 5 / Fleshwarper 10 depending on your needs.

    Comes with LOTS of flavor, make sure you're a changeling because then your familiar can change to whatever you need it to be with the ACF of wizard 5 which is completely awesome, especially with a liberal reading of the ACF which says it can change into anything available to you and taking:

    Improved Familiar (DMG p 201)
    Dragon Familiar (Dracon p 104)

    and then having it shift between shapes.

    Otherwise, spell-linked familiar (PHB 2, p 83) is really the only must-have for the familiar build.

    Also, why are you taking the obtain familiar feat? Do you want two? Will your DM let you have a second one if you do that?

    Re: Evoker. It's one of the weakest of the specialties. Transmutation or maybe conj because it's just that good is the way to go and share that buff and shapechange with your familiar for the win! All of your offensive needs can be handled by conjuration

    Re: Low level wizard. Grease! Glitterdust! Crossbow pew pews It's not great but a couple well placed spells win matches. Also get some social or useful skills because of your int and do fun things!

    Edit: Re: Familiar dies --> get another one! It's a minor XP drain, hopefully the BBEG thinks there are better targets around...
    Last edited by Mishkov; 2012-10-29 at 10:12 PM.