On the other hand, he's also martial glory, and as you said, Blood For the Blood God. Whether the fleet can develop an effective defensive formation is entirely dependent on the personal magnetism of the Warlord leading the fleet, his ability to intimidate the captains of the smaller ships under his 'command' into following orders, and how long he can maintain that order in the face of the annoying gnat buzzing around and annoying them. Even if the RT can't risk coming into weapons-range, he can still dance around them until their self-control or fleet cohesion breaks and they try to go at it themselves...the commander can't play a defensive/turtle game or he'll lose face in front of his subordinates who will see it as cowardice and possibly make a coup attempt. Assuming the various ships don't take advantage and fire into their 'fleetmates' rear arcs to settle personal slights.