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Thread: Tips for one-on-one roleplaying?

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    Dwarf in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2007

    Default Re: Tips for one-on-one roleplaying?

    One-on-one games go much quicker than groups. I do write ups for my games and a two hour 1-on-1 session has as much stuff happening as a four or five hour 4 player session.
    Last edited by Hel65; 2012-11-13 at 11:50 AM.