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    Bugbear in the Playground
     
    Kane0's Avatar

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    Nov 2011
    Location
    Waterdeep
    Gender
    Male

    Default Re: GiTP Pathfinder Grab Bag Competition IX - On the Origin of Species

    Quirksteed

    The silhouette of a horse can be seen amongst the murky fog in front of you. It nears at an alarming pace, and as it draws close you see more clearly a thick rubbery hide and vicious fanged maw.
    Name CR 2
    XP 800
    True Neutral Large Aberration
    Init +2; Senses Darkvision; Perception +7

    Defenses
    AC 13, Touch 11, flatfooted 11; (+2 Dex, +2 Nat, -1 Size )
    HP 17 (2d8+8);
    Fort +4, Ref +2, Will +5

    Offenses
    Speed 50 ft.
    Melee 1 Bite +4 (1d8 +3), 2 Claws +2 (1d6 +1), 1 Tail Slap +2 (1d4 +1 plus Poison)
    Space 10 ft.; Reach 5 ft.
    Special Attacks
    Trample (1d6+4, DC 14)

    Statistics
    Str 16, Dex 14, Con 18, Int 3, Wis 14, Cha 8
    Base Atk +1; CMB +5; CMD
    Feats Run, Multiattack
    Skills Perception +7, Stealth +8, Swim +7
    Languages None

    Special Abilities
    Poison (Ex) Tail—injury; save Fort DC 15, frequency 1/round for 2 rounds, effect 1d3 Dex, cure 1 save;

    Ecology
    Environment Any warm environment
    Organization: Solitary, Pair or Herd (3-20)
    Treasure: None

    Distant cousins of horses and other equine animals, primeval Quirksteeds are much more deadly carnivores than their relatives, as well as much more difficult to train. Quirksteeds typically travel in familial herds to run down prey, usually by overrunning them with their clawed legs and returning for a (sometimes unnecessary) bite or two. Although technically a Quirksteed could eat almost anything, much like dragons, they have never been observed to eat anything other than fresh or cooked meat. They are not picky when it comes to the kind of meat and will become very aggressive, even to 'masters', if hungry.

    For the DM: Quirksteeds are strong-willed and somewhat overconfident, but noticeably less so when encountered on their own or in smaller numbers. If an opponent withstands their first few attacks they may simply turn and run, confident they can find an easier meal elsewhere. They usually only use their tail slap on opponents attempting to circle around them and reserve their clawed legs for their trample attacks unless a meal is being particularly stubborn.
    Last edited by Kane0; 2012-12-07 at 01:32 AM.