2012-11-14, 04:24 AM
Colossus in the Playground
Re: G&G: Magic v2 (Working Draft)
There are a few things in the magic system you haven't adressed yet at all and that I think we should:
Defensive casting? Do we want it at all? I'm rather against it, I must admit.
Material and XP components. What do we do with those? As far as Iknow, pretty much everyone hates XP components.
Counterspelling. How does that work with no spell slots?
Last edited by Eldan; 2012-11-14 at 04:25 AM.
"You raise your baton. The glass kettle drums pound out the the overture. Your vision clouds with blood. You wipe it away and continue. The xylophonist's hair bursts into a violet flame, but he continues playing. He's either a consummate professional or very drunk indeed..."
Originally Posted by Palanan