2012-11-14, 08:31 AM (ISO 8601)
Re: G&G: Magic v2 (Working Draft)
Casting provokes AoO's. Period, end of discussion, aye.
Originally Posted by Eldan
Material components can stay, as they're a good way of preventing people from spamming certain spells. XP components... hadn't really considered. They're pretty obnoxious, though... might go. They're certainly not used for much outside of wish/miracle/permanency.
Counterspelling doesn't mention spell slots at all, so it works exactly the same with spell points.
Originally Posted by Grod_The_Giant
- STaRS: The Simple Tabletop Roleplaying System; my attempt at a generic rules-light system.
- Giants and Graveyards: My collected 3.5 revisions-- houserules, class fixes, ban lists and more.
- Chopping Down the Christmas Tree: Rules for low- or no-magic item games of 3.5.
- D&D in M&M-- Balancing 3.5 by porting it lock, stock, and barrel into a more balanced system.