2012-11-14, 02:08 PM (ISO 8601)
Firbolg in the Playground
Re: G&G: Magic v2 (Working Draft)
Originally Posted by Eldan
The spellcasting check modifier seemed to me like an easy way to integrate two ideas. Also a way to eliminate some of the "skill tax" normally represented by Concentration (especially given all the autohypnosis abilities we're giving it, making it less suited for casters).
Also, the by-the-book Concentration DCs (which are mostly what you used) are pathetically low.
Originally Posted by Grod_The_Giant