Morty, what if the next round of the playtest packet organizes the Maneuvers into "Levels" that are available successively at Levels 1, 3, 5, 7, and 9? Will that make them feel too similar to spells to you? Honest question.
I'm not sure why you're addressing this question to me. I've never said anything about manuevers being too similar to spells. My issue is that they mostly add numbers instead of letting you do something interesting.
My FFRP characters. Avatar by Kris on a Stick. Sigatars by Gulaghar, Kris on a Stick and Zefir, respectively.