2012-11-16, 12:41 PM
Re: All Bards. Tomb of Horrors. What could go wrong?
Bard can still do all the ToH-obviating tricks like spamming Summon Elemental and Acid Splatter to trap-test and melt obstacles. As long as someone gets trapfinding, there shouldn't be a problem. (Any more than usual, anyway.)
For builds, let's see... most of the IC abilities are off the table, so maybe:
Bard 6/Lyric Thaumaturge 4: Focus on cranking control spells and Save-or-X DCs, aim for Sublime Chord at ECL 11.
Rogue 1/Bard 4/Unseen Seer 5: Sneak attack, divinations and skillmonkeyhood
Bard 4/Paladin 2/Lyric Thaumaturge 4: Grab Sonic weapon, Wraithstrike and maybe Born of Three Thunders, aim for LT 5, before stepping off into Abjurant Champion.
Rogue 1/Bard 4/Mindbender 1/Unseen Seer 1/Earth Dreamer 3: super-perception abilities, sneak attack and trapmonkeying.
Last edited by eggs; 2012-11-16 at 12:52 PM.