Originally Posted by Frozen_Feet
My counter-point to this is simple: it's easier to make make-shift explosives from kitchen supplies, than it is to legally carry a gun around.
I play, and tend to set games in, Texas.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Savage Scrolls: A Savage Worlds/Elder Scrolls Conversion
*The One Deck Engine: Gaming on a budget.
Avatar is from local user Mehangel
API Anthology 1 from Drivethru RPG.
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