I do hope that they're made more unique as well. The reason Rangers were lackluster in 3rd edition was that they had several different skill sets taped together, but none of them was very good. And, of course, they were forced into two combat styles, both of which were pretty weak.
Paladins had different problems, but I'm also wondering how they'll work now that alignment is supposed to have no mechanical effect.
I liked how in DDO the Ranger got both weapon styles instead of choosing. That helped a little, though obviously it's not huge, and it's debatable whether the Ranger archetype actually requires archery and TWF.
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