US Agent and Deadpool

As Scorcher finds himself surrounded, he raises his arms at both enemies. "Grim Reaper, seriously finish things off with your little BDSM buddy, I need some back up!"

Suddenly the sound of glass shattering (again ) turns both PCs heads as a figure comes through the glass wall. The man is floating on what seems to be jet boots, while wearing a purple costume decorated with numerous boomerangs.

"G'day mate! Sorry for the delay, but I was looking for Deadpool. The miscreant must have gone off the grid. I even hit his favourite strip clubs-you know the one with the 70s theme? There was this one chick called Bea or something and man what she could do with a turn of phrase-"

"Fred?"

"Yeah Scorchie?"

"I promise that you stop talking and start throwing your boomerangs, I won't burn you alive when we're through. Are we clear-" At this point the Australian began quickly and haphazardly throwing boomerangs at the two heroes.

"Crystal Scorchie."

Spoiler
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Captain Boomerang is throwing explosive boomerangs at US agent and Deadpool. I'm triggering his SFX: Dual Boomerangs: Step down and double the Gimmick Boomerangs die from Boomerang Gear. Spend a d6 from the doom pool to attack two targets.

I'm not certain from the phrasing of that sfx whether that means I get two effect die, or the same effect die affects two PCs. I'm going with the former if no one corrects me.

Buddy d4+ Perfect Pitching Arm d8+ Deadly Accuracy d10+ Gimmick Boomerangs 2d8+ Combat Expert d8=
1d4+1d8+1d10+2d8+1d8 → [3,5,8,3,3,2] = (24)

13 result with an effect die of d8 and d8 on Deadpool and US agent respectively. The intent is physical stress.

Doom pool is 3d6+2d8+1d12.


Scorcher just shakes his head and begins blasting both heroes with his flamethrowers.

Spoiler
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Using area effect to hit both of you heroes. Intention is to inflict (or in the case of US agent step up) the complication-set on fire.
Buddy d8+ Hot Tempered d4 (step up a d8 to d10)+ Flame Blast d10+ Set on Fire (complication) d8+ 1d6 (area effect sfx)=
1d8+1d4+1d10+1d8+1d6 → [5,4,9,6,3] = (27)

Result is a 15 with an effect die of 8 on both Deadpool and US agent. The complication is 'set on fire'.

Remember-if you want to fight the complication 'stop drop and roll'!

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Doom pool is 3d6+1d8+1d10+1d12.