* Time stops as if Time Stop was cast by a 20th Level Caster. No one can do any action that is not purely mental. (Psions and people who have puely mental combat abilities rejoice, others scream in rage. If nothing else, everyone gets a minute to think in silence like a scene from starwars.

* The Striker gains a Level, which must be done immediately before combat resumes.

* The Wielder gains a Level, which must be done immediately before combat resumes.

* A randomly determined person within 100 feet gains a level, which must be done immediately before combat resumes.

* A randomly determined god gains a level. This shouldn't have an affect on combat, but if it would, the level must be taken before combat resumes. (Gods begin upsetting the balance with new levels.)

* The most uninfluential person in the campaign world gains Divine rank 0. This is never a PC.

* The most influential person in the campaign world that isn't a god gains Divine rank 0. This may be but shouldn't be a PC.

* A random person in the campaign world that isn't a god gains Divine rank 0. This probably won't be a PC given a universes population.

* A Random person within 100 feet is granted a wish, this is a subconcious wish.

* A random person within 1000 feet is granted a miricle, this will be the first time they wish for something, but they do not know they have this miricle.

* All combatants are teleported d1000 feet in a random direction. Roll a d10:
1. All combatents stay in the same relative positions to eachother.
2-9. All combatents land in the same general area.
10. All combatents are teleported in random directions, with the exeption that all 'allies' land together. (I.E. 3 goblins are fighting 3 orcs, the orcs land near eachother, the goblins land near eachother, but the two groups split in a random direction.)

* All combatents are teleported to be next to eachother, however the exact placement is detirmined by the DM.

* Wail of the Banshee is cast with the Weilder being the center of the area of Affect. This affects all combatents.

* Wail of the Banshee is cast with the Weilder being the center of the area of Affect. This affects only allies of the striker.

* Wail of the Banshee is cast with the Weilder being the center of the area of Affect. This affects only allies of the wielder.

* All combatants are shapechanged into a randomly detirmened creature from a book of the DM's Choosing.

* All combatants are shapechanged into a randomly detirmened creature from a book of the Wielders Choosing.

* All combatants are shapechanged into a randomly detirmened creature from a book of the Strikers Choosing.

* All combatants are shapechanged into a randomly detirmened creature from a book of the DM's Choosing. This is Perminent.

* All combatants are shapechanged into a randomly detirmened creature from a book of the Wielders Choosing. This is Perminent.

* All combatants are shapechanged into a randomly detirmened creature from a book of the Strikers Choosing. This is Perminent.

* The person who rolls on this table gains 1 exp.

* All people but the person who rolled on this table loose 1 exp.