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Thread: Request a Homebrew: Thread 2!

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    Bugbear in the Playground
     
    dspeyer's Avatar

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    Mar 2008

    Default Re: Request a Homebrew: Thread 2!

    H842

    The Traveler

    Prerequisites:
    • 8 ranks in spot
    • 4 ranks in knowledge(the planes)
    • At least one of:
      • Ability to cast Dimension Door or Teleport
      • Ability to manifest Psionic Dimension Door or Psionic Teleport
      • Ability to perform the Shadow Blink maneuver


    {table=head]Level|BAB|Fort|Ref|Will|Special|Range (ft)|Per-day
    1st|0|0|2|2|Travel|50|4
    2nd|1|0|3|3|Head-map|75|6
    3rd|2|1|3|3|Carry Allies|100|8
    4th|3|1|4|4|Fast Travel|150|10
    5th|3|1|4|4|Velocity-Match|200|15
    6th|4|2|5|5|Carry Enemies|250|20
    7th|5|2|5|5|Swift Travel|500|30
    8th|6|2|6|6|Scry-Travel|1000|40
    9th|6|3|6|6|Cut and Carry|5000|50
    10th|7|3|7|7|Immediate Travel; Carry Conveyance|unlimited|unlimited[/table]
    Hit die: d6
    Class Skills: Concentration, Handle Animal, Hide, Knowledge(any), Listen, Move Silently, Search, Spot
    Skill Points: 4+int

    Travel(su): This is the signature ability of a Traveler. A Traveler can teleport a short range as a standard action a given number of times per day. She can carry her clothing and up to a light load while doing so. She does not need line-of-sight to the destination, but if it is occupied, the traveler takes 6d6 points of damage and is nauseated from the pain until she receives Restoration or more powerful healing magic. If only the space where an extremity arrives is occupied, the Traveler may chop off that extremity to end the nausea.

    Head-map(su): At 2nd level, a Traveler can perceive where is and is not safe to travel. The awareness only describes whether a space is occupied by a solid object or not, but it high-resolution so an experienced traveler can recognize people by their shapes. The awareness extends for a distance equal to the Traveler's range the previous level.

    Carry Allies(su): At 3rd level, a Traveler can carry allies or large objects while traveling. She must be touching all of them. Her effective range is divided by the number of people traveling (so carrying a single ally halves the available distance). For objects, her weight worth of objects counts as a single ally.

    Fast Travel(su): At 4th level, a Traveler can travel as a move action. This counts as two uses of the travel ability.

    Velocity-Match(su): At 5th level, a Traveler can target a moving platform (such as a boat or a running horse) and arrive at the same velocity as the platform. The platform must be a pre-existing object that is large enough to stand on.

    Carry Enemies(su): At 6th level, a Traveler can carry enemies as if they were allies. She must be grappling them to do this (though they may have pinned her). The enemy can prevent the travel with a will save. The dc is 10 + traveler level + casting stat by which PrC was entered (wisdom if via Shadow Blink).

    Swift Travel(su): At 7th level, a Traveler can travel as a swift action. This counts as 4 uses of the travel ability.

    Scry-Travel(su): At 8th level, a Traveler counts distance by the shortest path by which awareness reaches her. For example, if she is looking at a scrying mirror, the distance between the mirror and the scrying sensor is treated as zero. Similarly, if a psion is using Sense Link to share vision with her, she may count distances starting from the psion.

    Cut and Carry(su): When carrying objects or enemies in a travel, a 9th level Traveler may choose to take only part of them. Enemies gain a +6 bonus on will saves against this ability.

    Immediate Travel(su): At 10th level, a Traveler can travel as an immediate action. After doing this, she cannot travel again for 3 rounds.

    Carry Conveyance(su): At 10th level, a Traveler can travel with a container such as a ship and everyone and everything inside or on it. This is an extremely exhausting ability. After doing so, she sleeps for 3d4 days, and no power can wake her.
    Last edited by dspeyer; 2012-12-18 at 04:38 AM.