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    Firbolg in the Playground
     
    SamuraiGuy

    Join Date
    Nov 2012
    Location
    Colorado
    Gender
    Male

    Default Re: Tier System for Classes (Rescued from MinMax)

    Eberron Campaign I'm currently in has the following (ECL 7):
    Warblade (my character)
    Artificer (DM's character)
    Bard / Marshall
    Scout / Ranger
    Cleric / Paladin / Crusader
    Druid

    In combat, the utility rating looks something like this:
    Druid's pet fleshraker dino (T1 by derivation)
    The Scout / Ranger (T4)
    The Warblade (T3)
    The Druid (T1)
    The Artificer (T1)
    The C/P/C (T1? T3?)
    The Bard. One song at the start of combat, and then try to hide; lowest AC, lowest HP, and a CHR / INT / STR based character has to hope they never have to save. First time we fought vampires, my Warblade wound up pinning the poor dominated bard to the ground while the C/P/C did his thing, and the fleshraker dino did her thing.

    Out of combat the Scout, C/P/C, and Bard have most of the fun. The main contribution of my Warblade is an occasional Intimidate. But since 90% of the game is combat, overall we're all contributing more or less equally. But, note well: the Tier 4 character (Scout) is the only one that is important in combat and out. She's our search / sneak / look skill monkey, and our Striker.
    Last edited by Shining Wrath; 2013-01-26 at 05:45 PM.