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2013-08-23, 05:30 PM (ISO 8601)
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#5
Re: [3.5]Skillcasting, an attempt to weaken Spellcasting [PEACH]
What is your tier goal for balancing?
You've nerfed wizards (at least until high levels when you've given them +1 CL on all of their illusions, +1 AC on their buff spells, and no save on their enchants).
You've nerfed beguilers, but a little less. Obviously dread necros are directly more nerfed than beguilers since their primary stat is charisma.
You haven't touched any classes under tier 3, unless these checks apply to scrolls and wands. You've given warmages a bonus on a skill check that they can autosucceed, but I assume that was just an editing mistake. Or was it an attempt to say that they can roll for the CL bonus but don't take negatives if they roll a penalty? If so, it needs serious rewording.
What gets me is tier 2. You've made it so that sorcs get every skill as a class skill and get an extra +3 or more at high levels with small investment.
Even if your ideal balance point is tier 2, and to keep sorcs as powerful as they are, you decided to make them skill monkeys... it still raises some questions. Like, why did you make sorcs more useful out of combat than beguilers? Or why make tier 2s more versatile when their lack of versatility is their only balance to their world-shattering power?
Also, unless you let all gishes and partial casters autosucceed their checks, their balance would be seriously affected.