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Thread: Critters II!

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    Bhu's Avatar

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    Default Re: Critters II!

    Haakapaizizi
    Colossal Giant (Shapechanger)
    Hit Dice: 30d8+300 (435 hp)
    Initiative: +4
    Speed: 120 ft. (12 squares)
    Armor Class: 35 (-8 Size, +33 Natural), touch 2, flat-footed 35
    Base Attack/Grapple: +20/+55
    Attack: Slam +31 melee (2d6+19, 19-20/x3)
    Full Attack: 2 Slams +31 melee (2d6+19, 19-20/x3)
    Space/Reach: 30 ft./30 ft.
    Special Attacks: Grasshopper Form, Size Control, Augmented Critical (Slam), Frightful Presence, Swallow Whole, Bad Omen
    Special Qualities: Low Light Vision, DR 20/-, Energy Resistance 20 (Acid, Cold, Electricity, Fire, Sonic), Fast Healing 5
    Saves: Fort +27, Ref +10, Will +10
    Abilities: Str 48, Dex 10, Con 30, Int 8, Wis 10, Cha 18
    Skills: Climb +22, Craft (Trapmaking) +2, Intimidate +7, Jump +22, Knowledge (Geography, Local, Nature) +2, Listen +3, Search +2, Spot +3, Survival +3
    Feats: Cleave, Devastating Critical (Slam), Great Cleave, Improved Critical (Slam), Improved Initiative, Improved Snatch, Multisnatch, Power Attack, Overwhelming Critical (Slam), Snatch, Weapon Focus (Slam)
    Environment: Warm Desert or Mountains
    Organization: Unique
    Challenge Rating: 18
    Treasure: None
    Alignment: Neutral Evil
    Advancement: 31+ HD (Colossal)
    Level Adjustment: ---

    Better known as Haakapainzi, this predatory giant is known for haunting the Kawaiisu people of southern California. Seeing him in your dreams was one sign that you were being targeted by an evil Shaman known as the Pohagadi, and seeing him is universally considered a bad omen. He is described as a giant large enough to walk from "Inyokern to Onyx" in one step (i.e. just over 32 miles), and occasionally as a large locust. He is one of many anthropophagous giants in Native American lore, and despite his size he seems to prefer to attack children. He is apparently not incredibly bright, as in one story a woman substitutes a red hot stone for her child and he dies after swallowing it (actually he turns to stone, which may imply he can still be cured). Beyond changing his size or becoming a grasshopper he doesn't seem to have much in the way of powers. There are many variations on his story, including ones in which he carries the ever present basket for putting victims in, or is merely a predatory magical grasshopper.

    Grasshopper Form (Su): As a Free Action Haakapaizizi may assume the form of a Locust of larger than average size. I Can't find any stories saying the locust is bigger than a bear, so DM's may wish to limit his Grasshopper Form to Size Large or smaller. Haakapaizizi gains a +20 Racial Bonus to Jump Checks in this form, as well as a +4 Racial Bonus to Climb and Listen Checks. Instead of his Slams he uses a Primary Bite Attack doing 2d6 plus one and a half times Str Modifier (this is in large Size, reduce the damage one step per Size Category below Large). He also gains a Flight Speed equal to his Land Speed with Average Maneuverability.

    Size Control (Su): Haakapaizizi varies in size from an overgrown Locust to one of the worlds biggest Giants. His size varies a bit, so I'm assuming he can control it somewhat. In effect as a Swift Action once per round Haakapaizizi may change his Size to any Size Caegory from Diminutive to Colossal. He gains +2 Dex, -2 Str, -2 Natural AC Bonus per Size Category below Colossal. In addition for every 2 Size Categories below Colossal reduce his Land Speed by -10 ft. This is kind of suboptimal, but it let's him pretend to be human, and squeeze into smaller spaces than he would normally. His base Slam damage also decreases one step per Size Category below Colossal. If insufficient room is available for the desired growth, Haakapaizizi attains the maximum possible size and may make a Strength check (using his increased Strength) to burst any enclosures in the process. If he fails, he is constrained without harm by the materials enclosing him.

    Augmented Critical (Slam) (Ex): Haakapaizizi's Slam attack does x3 damage on a successful Critical.

    Frightful Presence (Ex): Haalapaiziz can inspire terror by charging or attacking. Affected creatures must succeed on a DC 29 Will save or become shaken, remaining in that condition as long as they remain with 60 feet of him. The save DC is Charisma-based.

    Swallow Whole (Ex): Haakapaiziz can try to swallow a grabbed opponent two Size Categories smaller than itself by making a successful grapple check. Once inside, the opponent takes 2d8+10 points of crushing damage plus 2d8+8 points of acid damage per round from his digestive juices. A swallowed creature can cut its way out by dealing 50 points of damage to his digestive tract (AC 25). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. Haakapaizizi’s gullet can hold 2 Huge, 8 Large, 32 Medium, 128 Small, or 512 Tiny or smaller creatures. This changes if he uses his Size Control.

    If Gargantuan his gullet does 2d6+9 crushing and 2d6+7 acid damage, and can hold 2 Large, 8 Medium, 32 Small, or 128 Tiny or smaller creatures.

    If Huge his gullet does 2d4+8 crushing and 2d4+6 acid damage, and can hold 2 Medium, 8 Small, or 32 Tiny or smaller creatures.

    If Large his gullet does 1d6+7 crushing and 1d6+4 acid damage, and can hold 2 Small or 8 Tiny or smaller creatures.

    If Medium his gullet does 1d4+6 crushing and 1d4+4 acid damage, and can hold 2 Tiny or smaller creatures.

    He doesn't use this ability when Small or smaller.

    Bad Omen (Su): Anyone seeing Haakapaizizi acquires a -2 Penalty to all Saving Throws for 24 hours.

    Combat: Despite his enormous size Hakkapaizizi rarely seems interested in much beyond eating his favorite food: children. He could likely be bribed by offerings of them.
    Last edited by Bhu; 2014-02-24 at 11:55 PM.
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