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Thread: Call to Brew! [Crossroads]

  1. - Top - End - #145
    Dwarf in the Playground

    Join Date
    Sep 2012
    North Swansea

    Default Re: Call to Brew! [Crossroads]

    First off...@Dracomortis, I really like the Auvvik, very cool beasty.

    Disembowler (Hag)
    A whispered joke wafts through the air followed by insidious laughter. Finally a sound like something wet hitting the floor sounds. A gruesome hag leans down and picks something up from the floor before putting it in her mouth and slurping away.
    CR 6
    CE medium monstrous humanoid
    Init +6; Senses darkvision 60 ft.; Perception +15

    AC 18, touch 12, flat-footed 16 (+2 Dex, +6 natural)
    hp 59 (7d10+21)
    Fort +5, Ref +7, Will +7
    DR 3/magic; SR 16

    Speed 40 ft.
    Melee bite +9 (1d4+2), 2 claws +9 (1d4+2)
    Space 5 ft.; Reach 5 ft.
    Special Attacks:
    The hag may make a perform (comedy) check to deal con damage equal to 1/5 (rounded down) the perform check to all who can hear her (30ft radius) as a full round action. A DC 19 Will Save prevents that damage. An opponent reduced to 0 con in this way has his belly burst. [mind-affecting]
    Spell-Like Abilities (CL 7th; concentration +10)
    3/day—Forced Quiet DC 14, Hypnotism DC 14, Disguise Self, Invisibility (self-only)

    Str 14, Dex 15, Con 16, Int 15, Wis 14, Cha 18
    Base Atk +7; CMB +9; CMD 21
    Feats Skill Focus: Perform (Comedy), Skill Focus: Perception, Skill Focus: Stealth, Ability Focus: Side-Splitter
    Skills +15 Perception, +17 Perform (Comedy), +15 Stealth, +12 Survival.
    Languages Common, Giant

    Environment cold forests and hills
    Organization solitary or coven (3 hags of any kind)
    Treasure standard

    Disembowlers eat intestines and associated viscera. Their claws are not particularly vicious, nor is their bite. The Disembowler's only really vicious thing is her wit. Her crude jokes shock people and force them into fits of laughter that end in bursted bellies.
    Disembowlers stalk around the forests at the edge of a community. They wait for children, or pets, or foolish adults to wander out alone. When they do they open with a joke to reduce their ability to fight before moving in to attack. If the Disembowler is lucky enough to have their prey ignore the sick feeling they get or the eeriness of a joke from nowhere, she’ll continue to use her Side-Splitter ability as long as she can.
    If she cannot wait any longer, a Disembowler will venture into homes using either Invisibility or Disguise Self in attempts to isolate prey. A Disembowler will only take one prey per size category of the community, to prevent detection.
    Last edited by Perturbulent; 2014-03-31 at 02:34 PM.