Not even slightly sorry.
Concussive Wave
School: Evocation; Level: Sorcerer/Wizard 1
Casting Time: One standard action
Components: VS
Range: Personal
Area: 5 foot/caster level radius burst
Duration: Instantaneous
Saving Throw: Reflex negates
The caster slams the ground, letting loose a concussive shockwave. All creatures and objects failing their reflex save are moved to the closest point on the edge of the radius of the shockwave, taking 1d6 points of damage for every 10 feet moved in this way. If the movement is less than 10 feet, Concussive Wave deals no damage. If the path to the point in question is blocked by an obstacle, the creature or object stops at this obstacle and takes an additional 1d6 damage, on top of damage already taken from the movement. Creatures moved in this way are also knocked prone. This movement does not provoke attacks of opportunity.