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Thread: Crossroads II: I'm on a Mammoth.

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    Firbolg in the Playground
    Admiral Squish's Avatar

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    Dec 2007
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    Spoiler: Culture List
    Name Background Skills Background Feats Native Language Bonus Languages Taboos
    European (British) Appraise, Disable Device, Knowledge (Engineering), Linguistics, Profession (Sailor), Spellcraft Acadamae Graduate, Rapid Reload, Sword And Pistol English Dutch, French, Spanish Eating insects; Indecent exposure*
    European (Continental) Appraise, Handle Animal, Knowledge (Religion), Disable Device, Perform Academae Graduate, Caustic Slur, Dilettante, Duelist, Sword And Pistol, Taunt, Horse Master, Witty Feint Spanish or Français or Nederlands Cree, English, Inuktitut, Norsq, French, Maya, Mixtec,Pueblo, Spanish Making light of the Church; Eating insects; Indecent exposure*
    European (Frontier) Handle Animal, Knowledge (Nature), Ride, Survival, Swim any Native
    Han (Mainland) Acrobatics, Craft, Heal, Knowledge (History), Disable Device Expert Haggler, Mandarin Cantonese, Chinook Jargon
    Han (Frontier) Handle Animal, Heal, Knowledge (Nature), Survival, Swim Corsair, Crossbow Mastery, Dazzling Display, Expert Haggler, Gunsmithing, Jumper, Landing Roll, Martial Mastery, Rapid Reload, Spear Dancer, Storm-Lashed, Sure Footed Mandarin Chinook Jargon, Salish, Haida, Quillayute Disobeying the Confucian edicts of respect for elders and social superiors?
    Native (Arctic) Knowledge (Nature), Spellcraft, Survival, Swim Big Game Hunter, Endurance, Ironguts, Rugged Northerner, Runereader, Self-Sufficient, Toughness, Trapper’s Setup Adlet, Cree, Inuktitut, Norsq
    Native (Cahokian) Appraise, Bluff, Diplomacy, Handle Animal, Linguistics, Sense Motive, Spellcraft Babble-Peddler, Cosmopolitan, Crossbow Mastery, Discerning Eye, Drive A Hard Bargain, Natural Charmer, Savvy Customer, Master of the Ledger Cahokian (Tradespeak) Algonquin, Apache, Choktaw, Comanche, Kiowa, Pawnee, Pueblo, Lakota Engaging in obviously unprofitable ventures.
    Native (California) Handle Animal, Knowledge (Nature), Profession (Farmer), Spellcraft, Swim
    Native (Caribbean) Knowledge (Nature), Spellcraft, Swim
    Native (Great Basin) Knowledge (Nature), Spellcraft, Survival Desert Dweller, Endurance, Knowledge (Nature), Toughness
    Native (Great Plains) Handle Animal, Knowledge (Nature), Ride, Survival, Spellcraft, Swim Big Game Hunter, Focused Shot, Horse Master, Indomitable Mount, Massed Charge, Mounted Onslaught, Mounted Archery, Saddle Shrieker Cahokian (Tradespeak)
    Native (Mammutcha) Handle Animal, Knowledge (Nature), Ride Big Game Hunter, Indomitable Mount, Mounted Onslaught, Mounted Archery Inuktitut, Mammutchadinne Eating mammut-flesh
    Native (Maya) Climb, Craft, Handle Animal, Stealth, Survival Calmecac Education, any Mayan any other Mayan, Español, Nahuatl Abusing a captive;
    Native (Mesoamerica) Knowledge (Nature), Survival, Stealth, Swim any Mayan, Nahuatl, Spanish
    Native (Mexica) Craft, Intimidate, Knowledge (Religion), Knowledge (Nobility), Profession (Farmer), Stealth, Spellcraft Bloodletting, Calmecac Education, Desert Dweller, Eagle Eyes, Jaguar Pounce, Rapid Grappler? Nahuatl Español, any Mayan, Mixtec, Pueblo, Tarascan Abusing a captive; Being drunk in public; Cutting down a living tree; Eating food that has been eaten from by a mouse; Stealing
    Native (Northeast) Climb, Diplomacy, Heal?, Knowledge (Nature), Stealth, Survival, Swim Crossbow Mastery,
    Native (Northwest Coast) Climb, Craft, Handle Canoe, Knowledge (Nature), Survival, Swim Corsair, Galley Slave
    Native (Plateau) Knowledge (Nature), Spellcraft
    Native (Southeast) Climb, Knowledge (Nature), Knowledge (Religion), Spellcraft, Swim Crossbow Mastery,
    Native (Southwest) Craft, Climb, Handle Animal, Knowledge (Nature), Ride, Survival Crossbow Mastery, Desert Dweller,
    Native (Subarctic) Craft, Handle Canoe, Knowledge (Nature), Survival, Stealth, Swim Endurance, Rugged Northerner, Self-Sufficient, Toughness, Trapper’s Setup
    Native (Vinlandr) Knowledge (Nature), Profession (Fisher, Hunter, Sailor, Hosekeeper), Survival (Cold, Forest, Water), Swim Canoe Mastery, Rugged Northerner, Norsq Tuniit, Inuktitut, Cree, Adlet Fighting dishonorably
    Slave Craft, Handle Animal, Profession (any), Sense Motive Careful Speaker, Endurance, Secret Signs, Toughness (as master) (as master)

    Spoiler: Race List
    Name Description
    Base Races
    Touched Humans that have just a touch of something inhuman in them, be it spirit or monster.
    Taqriaqsuit Shadow-people, native to the Spirit World, who naturally straddle the barrier between the planes.
    Advanced Races
    Giantkin Enormous humanoids, men with the blood of giants in their veins.
    Húli Jīng (狐狸精) A race of fox like spirits with great powers of illusion.
    Inunnguaq Constructs of stone, cobbled into the shape of a human and brought to life with complex rune-magic.
    Little Folk A race of tiny fey that have lived hidden in the wilds across the world.
    Sasquatch Large, strong, and hairy human-like apes that live in small groups all across the world.
    Monstrous Races
    Mo-Swe Tauric moose-folk with a natural rage
    Coatl Feathered dragon-serpents of aztatlan with a deep connection to the spirits of the dead.

    Spoiler: New Classes

    Name Status Description
    Warrior WIP A strength-focused melee class that applies strength to both combat and utility.
    Chosen WIP A spontaneous divine spellcaster, granted power and charged with a mission by a powerful spirit.
    Hunter Done A highly mobile, nature-oriented class. Uses a variety of tactics in combat for ranged and melee combat.
    Martial Artist WIP A master of the body, a melee combatant with a focus on unarmed fighting and mobility. Uses a variety of styles.
    Medicine Man WIP A non-spell using caster with a variety of rituals and dances.
    Priest Concept An unarmored divine caster who gains special traits based on the dogma they follow.
    Runecaster WIP A spellcaster that uses spell-like glyphs to create a very wide variety of effects.
    Warlock Done An untrained arcane spellcaster, uses very simple arcane magic.

    Spoiler: Official Classes

    Note: These classes are the ones considered to be suitable to fit into the setting.
    Name Description
    Bard A musician and dabbler, who uses song to inspire allies.
    Druid A nature-oriented spellcaster with an animal companion with the power to change into animals.
    Gunslinger A gunman, a master of firearms, the most common type of soldier.
    Rogue A stealthy thief and assassin.
    Summoner An arcane spellcaster with a summoned companion.
    Witch An arcane spellcaster with a number of special hexes
    Wizard The classical arcane spellcaster, a student of tomes and spellbooks.

    Prestige Classes
    Spoiler: New Prestige Classes
    Name Status Description
    Blood Priest Concept A divine caster that can empower or modify their spells using sacrificed blood or lives.
    Coureur Des Bois Concept A traveling hunter and explorer, perfectly at home in the wilds of the New World
    False Face Healer Concept A native healer, part of a great organization of healers that kept the plagues from destroying the natives.
    Nameless Concept Agents of Her Radiant Majesty who metaphorically die as they enter the service, becoming nameless agents with no fear of death.
    Scarred Monk Concept Arcane spellcasters under the control of the Church, named as they are for the hideous scars left by their self-flagellation.
    Skinwalker Rough Draft A native warrior with the power to don an animal's hide and take on aspects of the animal while wearing it.

    Spoiler: Official Classes
    [table="class: grid head"][tr][th]Name[/th][th]Description[/th][/tr]
    [tr][td]Arcane Trickster[/td][td][/td][/tr]
    [tr][td]Dark Delver[/td][td][/td][/tr]
    [tr][td]Divine Assessor[/td][td][/td][/tr]
    [tr][td]Deep Sea Pirate[/td][td][/td][/tr]
    [tr][td]Low Templar[/td][td][/td][/tr]
    [tr][td]Mammoth Rider[/td][td][/td][/tr]
    [tr][td]Master Spy[/td][td][/td][/tr]
    [tr][td]Pathfinder Chronicler[/td][td][/td][/tr]

    Spoiler: New and Modified Skills

    • Swim (Str; untrained) - New use, Canoeing, allows a character to maneuver personal watercraft over rivers, lakes, and oceans.
    • Heal (Wis; trained only) - A successful Heal check is necessary to diagnose any disease or condition before it can be healed or cured. Ranks in heal can also modify how effective a spellcaster's healing spells are.
    • Linguistics (Int; trained only) - the number of ranks invested in this skill determine the number of languages a character knows, and the ease with which he speaks them (see the Language Proficiency System for details).

    Spoiler: New Feats

    Name Description Prerequisites
    Born of Two Peoples A character with this feat has two cultures, and with a bit effort, can pass as either one as the situation demands. First level only; see text
    Drive a Hard Bargain When making a Bluff check to haggle, the character may roll twice and take the better result. Bluff 5 ranks
    Gift for Tongues Each skill point invested in Linguistics grants twice the usual amount of fluency (+2 instead of +1). First level only
    Literacy feats You can read and write, and gain other bonuses based on the manner of your education. see text for details
    Polyglot The character speaks 3 additional languages, beginning at the "intermediate" level. First level only
    Savvy Customer When making a Sense Motive check to haggle, the character may roll twice and take the better result. Sense Motive 5 ranks



    Native Spell List
    European Spell List
    Asian Spell List

    Research and Inspirational Materials
    Last edited by Admiral Squish; 2015-06-26 at 09:35 AM.
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