Thrall of Charun

Thornus Daark the Thrall of Charun and two unwitting victems.

Thralls of Charun are wicked, brutal barbaric masters of the hammer and love to invoke pain in others, even allies. They can range anywhere from high priests of Charun, to evil warlords to barbarian leaders. One thing is known though, a Thrall of Charun is not something to be taken lightly in battle.

HD: d10

Requirements
Alignment: Chaotic Evil or Nuetral Evil
BAB: +6
Skills: Intimidate 8 ranks, Knowledge (religion) 4 ranks
Feats: Exotic Weapon Proficiency (maul), Power Attack, Thrall to Demon, Weapon focus (maul)
Special: Must commit a sacrifice of an intelligent creature to charun the hammerer on a blood-stained alter. The sacrifice must be done with a hammer and in the company of another worshipper of Charun.

Class skills: Balance (Dex), Bluff (Cha), Climb (Str), Intimidate (Cha), Jump (Str), Knowledge (religion) (Int), Ride (Dex), Survival (Wis) and Swim (Str)
Skill-points per level: 4+Int modifier

{table="head"]Level|BAB|Fort|Ref|Will|Special
1st|+1|+2|+0|+0|Weapon Master
2nd|+2|+3|+0|+0|Improved Power Attack
3rd|+3|+3|+1|+1|Bonus Feat
4th|+4|+4|+1|+1|Hammerer +2
5th|+5|+4|+1|+1|Summon Demon
6th|+6|+5|+2|+2|Bonus Feat
7th|+7|+5|+2|+2|Hammerer +4|
8th|+8|+6|+2|+2|Bone Breaker
9th|+9|+6|+3|+3|Bonus Feat
10th|+10|+7|+3|+3|Hammer of Death
[/table]

Weapon Proficiency: Thralls of Charun are proficient with all simple and martial weapons aswell as all types of armors and shields.

Weapon Master (Ex): Thralls of Charun are allowed to take feats which are normally only reserved for fighters of thier Thrall of Charun levels and Thrall of Charun levels stack with fighter levels to determine fighter levels when picking feats.

Improved Power Attack (Ex): Whenever a Thrall of Charun uses the power attack feat he may add 3 damage for every 2 base attack bonus he loses from his attack roll and 4 damage for every 2 points of base attack bonus if wielding a maul in both hands. This only works while using a maul.

Bonus Feat: Thralls of Charun may select a bonus feat taken from the list of fighter bonus feats at 3rd, 6th and 9th level.

Hammerer (Ex): Thralls of Charun are masters of the maul. When wielding a maul in one or both hands they add a +2 profane bonus to all attack and damage rolls. At 7th level they add +4 instead of +2 to attack and damage rolls while using mauls.

Summon Demon (Sp): At 5th level, Thralls of Charun may summon a demon of 6 HD or less once per day. At 9th level they may summon 1d4 of the same demon or one of his Thrall of Charun level and use it three times per day. This is equivalent to a 4th level spell (Caster level 15th).

Bone Breaker (Su): Whenever a Thrall of Charun uses his maul in combat, it gains the wounding property. This con damage is mostly from the shattering of bones on impact so creatures with no skeletal structures are immune to the con damage.

Hammer of Death (Su): Twice per day, a thrall of charun may make an attack against an opponant that utterly destroys them. They make a normal attack roll using a maul and if the attack hits the victem must make a fortitude save (DC 20+Thrall's Str modifier) or be killed, thier bodies utterly destroyed, but leaving thier equipment intact. If they pass thier saving throw they take damage as normal.

Ex-Thralls of Charun: If a Thrall of Charun ever gains a nonevil and/or lawful alignment or stops worshipping Charun the Hammerer he loses all his special ability gained from his class but retains HD, HP, Base attack bonus, Base save bonuses and bonus feats. If he wants to return to his former status he must get an evil alignment and make another sacrifice to charun using a maul or similar weapon.