Sweet mother, sweet mother, send your wounded unto me.

Quote Originally Posted by Mother Halfbreed
Mother Halfbreed
NE Desert Half-Orc Cleric of Luthic 3/Warlock 2/Eldritch Disciple 5/Fecund Healer 10



Image by Bram Sels

Story
Spoiler
Show
No, no, she wasnít always called Mother. Survival is hard, you know, in the desert, and breeding is not a right. Her mother didn't care about that, copulating with that filthy human and then keeping the child. Of course the child was as weak as her worthless father, and her mother left the tribe so they'd take care of the halfbreed.

It was a fortunate trade. The little halfbreed was too weak to be a warrior, but that was no matter. She showed promise as a healer's apprentice, and had even the fortitude to survive the test of light, where she shone like a star but never burst, despite the too-much life energy coursing through her body. In time, the old healer taught the halfbreed all the secrets of life energy she knew, though the halfbreed soon surpassed her.

Now, the tribe's healer is quite an important position, and the halfbreed embraced the better side of her parentage, embracing her proper subservient role despite her great power, and so she was allowed a child, a girl who grew up as strong as any of her age-mates despite her diluted blood.

But of course, our people can never be allowed to live peacefully, so when Mother Halfbreed's daughter was near to womanhood, a band of elves descended upon us while our warriors were away, slaughtering many, including Mother Halfbreed's daughter. In her grief and rage, she began to glow like a star again, and all of the fallen were returned to life. What's more, her light was a beacon to our warriors, who returned in time to route the elves.

Since then, something's changed in Mother Halfbreed. Her eyes seem duller. She still heals every wound she touches, but some strange spark is gone. I asked her about it once, but all she said was that it was a sacrifice she felt blessed to make.


Ability Scores
Spoiler
Show
Starting Scores: Str 8, Dex 14, Con 14, Int 12, Wis 14, Cha 16
Level-Up Increases: Wis at 4, 8, and 12; Cha at 16 and 20.
Final Ability Scores (No Items): Str 8, Dex 14, Con 14, Int 12, Wis 17, Cha 18


Build Table
Spoiler
Show

Level Class Base Attack Bonus Fort Save Ref Save Will Save Skills Feats Class Features
1st Cleric +0 +4 +0 +2 Concentration 2, Craft (Alchemy) 2, Heal 4, Knowledge (Religion) 4 Great Fortitude Spontaneous Inflict Spells, Rebuke Undead
2nd Cleric +1 +5 +0 +3 Concentration 4, Heal 5, Knowledge (Religion) 5
3rd Warlock +1 +5 +0 +5 Heal 5.5, Knowledge (Planes) 2 Mortalbane Eldritch Blast 1d6
4th Warlock +2 +5 +0 +6 Heal 6, Knowledge (Planes) 4 Detect Magic
5th Cleric +3 +5 +1 +6 Knowledge (Religion) 8
6th Eldritch Disciple +3 +7 +1 +8 Heal 9 Touch of Healing Eldritch Blast 2d6, Corrupting Blast
7th Eldritch Disciple +4 +8 +1 +9 Concentration 5, Heal 10, Knowledge (Planes) 5
8th Fecund Healer +4 +10 +1 +11 Concentration 6, Diplomacy 2, Heal 11, Spellcraft 1 Unlimited Healing, Healing Hands
9th Fecund Healer +5 +11 +1 +12 Concentration 7, Diplomacy 4, Heal 12, Spellcraft 2 Craft Wondrous Item Vivacious Blast 1d6
10th Fecund Healer +6/+1 +11 +2 +12 Concentration 8, Diplomacy 6, Heal 13, Spellcraft 3 Brew Restorative Draught
11th Fecund Healer +7/+2 +12 +2 +13 Concentration 9, Diplomacy 8, Heal 14, Spellcraft 4 Vivacious Blast 2d6
12th Fecund Healer +7/+2 +12 +2 +13 Concentration 10, Diplomacy 10, Heal 15, Spellcraft 5 Extraordinary Artisan Defy Death, Greater Healing Hands
13th Fecund Healer +8/+3 +12 +3 +14 Concentration 12, Diplomacy 12, Heal 16 Vivacious Blast 3d6
14th Fecund Healer +9/+4 +12 +3 +14 Concentration 14, Diplomacy 14, Heal 17 Brew Restorative Draught (4th)
15th Fecund Healer +10/+5 +14 +3 +14 Concentration 16, Diplomacy 16, Heal 18 Cumbrous Fortitude Vivacious Blast 4d6
16th Fecund Healer +10/+5 +14 +4 +15 Concentration 18, Diplomacy 18, Heal 19 Brew Restorative Draught (5th)
17th Fecund Healer +11/+6/+1 +15 +4 +16 Concentration 20, Diplomacy 20, Heal 20 Vivacious Blast 5d6, Zoetic Transformation, Holy Hands, Master of Life
18th Eldritch Disciple +12/+2/+7 +15 +5 +16 Concentration 21, Diplomacy 21, Heal 21 Evilís Blessing Eldritch Blast 3d6
19th Eldritch Disciple +13/+8/+3 +16 +5 +17 Concentration 22, Diplomacy 22, Heal 22 Fiendish Resistance
20th Eldritch Disciple +13/+8/+3 +16 +5 +17 Concentration 23, Diplomacy 23, Heal 23 Eldritch Blast 4d6, Eldritch Spellweave


Spellcasting
Spoiler
Show
Spells per Day
Level 0lvl 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st 3 1+1 - - - - - - - -
2nd 4 2+1 - - - - - - - -
3rd 4 2+1 - - - - - - - -
4th 4 2+1 - - - - - - - -
5th 4 2+1 1+1 - - - - - - -
6th 4 2+1 1+1 - - - - - - -
7th 5 3+1 2+1 - - - - - - -
8th 5 3+1 2+1 - - - - - - -
9th 5 3+1 2+1 1+1 - - - - - -
10th 5 3+1 3+1 2+1 - - - - - -
11th 5 3+1 3+1 2+1 - - - - - -
12th 6 4+1 3+1 2+1 1+1 - - - - -
13th 6 4+1 3+1 3+1 2+1 - - - - -
14th 6 4+1 4+1 3+1 2+1 1+1 - - - -
15th 6 4+1 4+1 3+1 3+1 2+1 - - - -
16th 6 5+1 4+1 4+1 3+1 2+1 1+1 - - -
17th 6 5+1 4+1 4+1 3+1 2+1 1+1 - - -
18th 6 5+1 4+1 4+1 3+1 3+1 2+1 - - -
19th 6 5+1 5+1 4+1 4+1 3+1 2+1 1+1 - -
20th 6 5+1 5+1 4+1 4+1 3+1 3+1 2+1 - -

CL at 20th Level: 14
Domains: Family, Orc


Invocations
Spoiler
Show
CL at 20th Level: 7
Invocations Known(Level Gained): Entropic Warding (3rd), Beguiling Influence (4th), Frightening Blast (7th), Vivacious Blast (9th), Eldritch Chain (19th)


Level Breakdown
Spoiler
Show
Level 5: The specific order of levels Mother Halfbreed takes here is just to avoid multiclassing penalties, and honestly, her abilities donít cohere very well yet. She can cast 2nd-level Cleric spells, has a liíl Eldritch Blast, and can detect magic at will. Nothing too special. I chose her domains (Orc and Family) for flavor reasons, as Luthic doesnít grant any really stellar domains. Great Fortitude is her first-level feat Ďcause it makes her more likely to survive the over-healing fluff requirement of Fecund Healer, which is mentioned in the fluff as being a ritual for (Fecund) (H)ealers in her tribe.. Her other feat is Mortalbane, a nice little thing from BoVD that lets her add 2d6 to her Eldritch Blast 5/day.

Level 10: The Touch of Healing reserve feat is so good for a healer, because it allows her basically unlimited healing--well, as long as the healees are below half hitpoints. Still, that by itself should qualify her for the 20 HP/day requirement of Fecund Healer, and then that classí first level ability busts the feat wide open, allowing her literally unlimited healing as long as she has a 2nd-level healing spell left. And why would she waste those spells when, between this and Vivacious Blast, she can now heal everybody forever without expending resources? Her Vitrolic Blast is 3d6 (or 5d6 5/day), assuming no items. Her other feat here is Craft Wondrous Item, which allows her to craft healing items above and beyond her spellcasting and invoking--Healing Belt is a particular good (and inexpensive!) one.

Level 15: Mother Halfbreedís Vivacious Blast improves to 6d6 (8d6 5/day), and sheís winnowed her skills down to Concentration (for blasting and casting in combat), Diplomacy (for out-of-combat utility), and Heal (she doesnít need the stabilization, but the knowledge aspect is still good for someone whoís a professional healer). Feat-wise, Extraordinary Artisan lets her make both wondrous items and healing potions from Brew Restorative Draught more cheaply, and Cumbrous Fortitude is there to help her stay alive if she herself is over-healed.

Level 20: Okay, Mother Halfbreedís final Vivacious Blast damage is 9d6 (11d6 5/day) assuming no items, and her one Lesser invocation is Eldritch Chain, which lets her hit one extra target for half, which is particularly handy if she needs to heal an ally while blowing up an enemy. She canít apply it to spells with Eldritch Spellweave, unfortunately (because it counts a 9th-level spell), but she can use Eldritch Spellweave with Frightful Blast, which, if it succeeds, imposes a -2 penalty for saves vs. exploding. Plus, she gains access to the Heal spell at level 18, which is the single best way to make an enemy explode with positive energy.And speaking of exploding, her Fort save is only +27 (16 +2 Con + 6 Cumbrous Fortitude + 3 (Cha) Evilís Blessing), which isnít great for Master of Life, but itís high enough that it can easily be boosted into a pretty safe range with spells, particularly since she adds both her Con and Cha bonuses. For instance, Bear's Endurance, Eagle's Splendor, and Superior Resistance give her an extra +10. And that's assuming no items.


Sources
Spoiler
Show
Book of Vile Darkness: Mortalbane
Complete Arcane: Warlock
Complete Champion: Touch of Healing
Complete Mage: Eldritch Disciple
Eberron Campaign Setting: Extraordinary Artisan
Elder Evils: Evil's Blessing
Homebrew: Fecund Healer by Heliomance
Savage Species: Cumbrous Fortitude
Spell Compendium: Family and Orc domains
Unearthed Arcana: Desert Half-Orc