Coalition of the Abyssian Sea
Regions U1, U2 NPC
Lesser Vassal to the Kingdom of Mularuhm, Salterri Imperium
Murudu He-Who-Guides-the-people
Guide of the Abyss, Guide of the Depths, Guide of the Reaches, Prefect Abyssian, Warden of the Abyss
Current Attributes
Diplomacy: 9
Military: 5
Curiosity: 4
Faith: 1
Original Rolls
Abyssian Sea
Region: U2
Population: 780,000
Aquatic Army: 2,000
Spoiler: Terrian
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Notable regions include,
The Maw of the Abyss, this notable land mark is a volcanic scar in the otherwise reasonably level northern reach of 120's surrounding coast, it is a deep rift valley were the trilobites (the Nix-durum amongst themselves) hid for unknown eons.
another notable area is the Great Reef built to house the Nix before the terrible doom that nearly whipped them out, it was abandoned but being a living super organism it continued to grow, the thing is massive; (think the great barrier reef in real life where I got the idea in the first place.) And it takes up a substantial part of the southern waters.
Finally to the west there is a gargantuan, inactive volcano know as the Spire of Doom it is a place of worship for the Nix but as the name suggests it has been the doom of many a sailor as their vessels bottom is ripped through by the spire and they scream their last.
Spoiler: People
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People:physically the Nixdarum are simi-bipedal trilobites with brown or grey exo-skeletons, arched backs and 2 pairs of slim arms and legs. their head is wide and flat shaped with multi-facitited eyes for sight. they have fingers and hand live on land foe short periods of time, as well as communicate with their ability to mimic sounds.
The Nixdarum have an unfortunate history with other races, long before than any mammal or reptile existed there were the amphibious drexal and the Nixdarum; the Drexal were hateful evil things, while the Nix sought only enlightenment. the drexal believed the poor trilobitic creatures weak and warred on them for centuries, that is until a heroic Nix managed to annihilate them both by cross-breeding several plankton breeds and letting the product go. almost every Nix and Drexal died; save those who were lucky and outside the major population centers. and placed into metabolic slumber... until now!
Religion: The Nix practice a complex polytheistic religion focused on the reverence of the 1000 tidal spirits, who protect that Nix from harm.
Spoiler: Resources
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Resources: the water the Nix inhabit are rich in various mundane but delicious fish. In ages past the Nix mastered the process to grow and manipulate the "material" called Nix Coral, its a strong, flexible organism that naturally renews itself; it is employed in toolmaking and building construction. finally they harvest lots of pearls form the bivalves on the seafloor. The Nix do have a soft spot for gold, and its heavily featured in religious ceremonies.
Fish(good)
Nix Coral(good)
Pearls(good)
require(gold)
The Challenger Depths
Region: U1
Population: 630,000
Military: 1,000
Spoiler: Terrain
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The Challenger Depths are an undersea region encompassing the bay in between 124, 69, and 64. It is a volcanic rift valley, although it seems relatively normal from the surface; below it's quite different. The sea floor is cracked and scared with rifts and canyons witch are filled with mineral wealth. The water itself is actually toxic to most modern life, only prehistoric creatures can survive here; not just because of the bizarre water content and high temperatures, but because within the rifts old diseases spread, like the walking corpses of the parasites of old. the first feature any sentient creature would find interesting would be the Skin fields, though not really made of skin, the pre-domesticated Nix coral looks disturbingly like Nix'darum hide. The fields cover many miles of ocean and release spore-like polyps that bond with sea creatures and enhance their immune system and can even heal cuts and bruises. In exchange the coral saps nutrients away from the host, until its full-grown, when the spore disperses harmlessly
The next notable land mark is the Obelisk of the fallen Dorum This blue-green triangular obelisk of mutated Nix Coral stands in the near center of the bay. The obelisk is covered in strange glyphs, not even the Nix can read them as they appear to be in a break of dialect of the native Nix. The story goes that a sense lost leader of the Nix was deposed at the spot where the obelisk now stands, and that with his last breath the obelisk appeared. None yet know it's purpose.
Finally there are the True Fire Crevasses These fiery vents are filled with alkaline metals and molten magma, the violent reactions caused by the mixture kill most things that dare to enter the area, There are thirteen vents in total, spread out over the interty of the bay.
Spoiler: People
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The people of the deeps are immigrants from the abyssian sea and Nix who were trapped in the depths, inside of a slumber similar to that of Dorum's people. The people of the Challenger Depths are a rugged practical group. They are deeply religious, and have a near fanatical devotion to the tidal spirits. While they viewed as somewhat stubborn and irrational by their contemporaries, they dont care what other people think about them, as they are proud of their nature. The natives spend extensive amount of time helping each-other, and despite the reputation of their culture, it is often that only they can successfully heal the sick with their medicine.
Spoiler: Resources
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The natural fatality of certain parts of the Depths reveals Skin coral's great protective quantities. So far one of the only complex native native organisms to be discovered is the Chitin Whod Large, heavily plated, walrus like, beasts of burden, they can live for nearly a century and their meat is a delicacy. finally the domestic variety of Nix Coral was introduced by settlers and is currently taking root.
Unfortunately the Climate kills of many potential food sources and the region must import fish.
The Savage Reaches
Region: U6
Population: 530,000
Military: 1,000
Spoiler: Terrain
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The Savage Reaches is so known for its ragged ocean floor of broke coral and stone and the rough waters that mark the territory.
Across the floor of the territory is the Sharded Field so known for the dead and gnarled coral that litters the ocean floor.
In the east of the region is the Mezic Outcropping named for the Nix recorded in ancient tablets as the discoverer of the region and former leader of this coalition of Nix. The Outcropping also serves as the highest concentration of Mezic Discs, named after the region.
In the south is the Great Whirl a naturally occurring whirlpool that wreaks havoc on the underwater ecosystem in its immediate vicinity and has an effect on the entire region. The squid and the Nix of the region tend to avoid this area for most of the year but the squid population journeys here during its mating season to breed.
Spoiler: People
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The people of the Reaches are Nix, another pod found slumbering by the Abyssian Sea who when awakened immediately recognized their brothers from the north and eagerly joined the growing Coalition. These Nix posses keen minds for the natural world and its operation and it is believed by some that the creator of the planktophage may have originated from this colony.
Spoiler: Resources
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Squid [Great] A natural food source for the Nix and occassional companions the Reaches are practically overrun with these creatures.
Mezic Discs [Good] Believed by the original explorers to be mineral deposits, these small perfectly circular discs of silver are believed to be some form of ancient Nix technology though their function is lost to time. Currently they are most often used as barter tokens among the native Nix populace.
Unfortunately the region lacks sufficient aquatic building material must import coral