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Thread: Sane Magic Item Prices

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    Bugbear in the Playground
     
    Goblin

    Join Date
    Aug 2010

    Default Re: Sane Magic Item Prices

    Combat items

    Combat items are primarily good for killing things. A few have other uses as well, like the luckstone or the Ioun Stone Mastery, but their biggest effect is making their owner better at killing or not getting killed. Increase the price of these items if you want your players mostly getting oddball magic items that don't interact much at all with combat. All items which are weapons or armor add the cost of the base weapon or armor that makes them up to their price.
    Item Price(gp)
    Vicious Weapon 350
    Adamantine Armor 500
    Mithral Armor 800
    +1 Weapon 1000
    Sword of Life-Stealing 1000
    Ioun Stone Protection 1200
    Wand of the War Mage +1 1200
    Bracers of Archery 1500
    Circlet of Blasting 1500
    Javelin of Lightning 1500
    Prayer Bead - Smiting 1500
    Wind Fan 1500
    Sword of Sharpness 1700
    Staff of the Adder 1800
    Dancing Sword 2000
    Glamoured Studded Leather 2000
    Pipes of the Sewers 2000
    Prayer Bead - Bless 2000
    Saddle of the Cavalier 2000
    Sword of Wounding 2000
    Frost Brand 2200
    Dagger of Venom 2500
    Gloves of Missile Snaring 3000
    Ioun Stone Agility 3000
    Ioun Stone Fortitude 3000
    Ioun Stone Insight 3000
    Ioun Stone Intellect 3000
    Ioun Stone Leadership 3000
    Ioun Stone Strength 3000
    Staff of Withering 3000
    Cloak of Protection 3500
    Oathbow 3500
    Ring of Protection 3500
    +2 Weapon 4000
    Boots of Speed 4000
    Dragon Scale Mail 4000
    Elven Chain 4000
    Ioun Stone Regeneration 4000
    Iron Bands of Bilarro 4000
    Prayer Bead - Curing 4000
    Rope of Entanglement 4000
    Wand of Enemy Detection 4000
    Luckstone 4200
    Wand of the War Mage +2 4800
    Flame Tongue 5000
    Periapt of Wound Closure 5000
    Ring of Evasion 5000
    Ring of the Ram 5000
    Tentacle Rod 5000
    Animated Shield 6000
    Armor of Resistance 6000
    Arrow-Catching Shield 6000
    Belt of Dwarvenkind 6000
    Bracers of Defense 6000
    Ioun Stone Reserve 6000
    Pearl of Power 6000
    Pipes of Haunting 6000
    Ring of Resistance 6000
    Robe of Scintillating Colors 6000
    Scimitar of Speed 6000
    Shield of Missile Attraction 6000
    Giant Slayer 7000
    Mace of Smiting 7000
    Brooch of Shielding 7500
    Amulet of Health 8000
    Dragon Slayer 8000
    Gauntlets of Ogre Power 8000
    Headband of Intellect 8000
    Mace of Disruption 8000
    Mace of Terror 8000
    Nine Lives Stealer(Fully Charged) 8000
    Wand of Magic Missiles 8000
    Wand of Web 8000
    Staff of Thunder and Lightning 10000
    Wand of Binding 10000
    Wand of Fear 10000
    Ioun Stone Awareness 12000
    Rod of the Pact Keeper +1 12000
    Staff of Charming 12000
    Sunblade 12000
    Staff of Healing 13000
    Ring of Shooting Stars 14000
    Ioun Stone Mastery 15000
    +3 Weapon 16000
    Hammer of Thunderbolts 16000
    Rod of the Pact Keeper +2 16000
    Staff of Fire 16000
    Staff of Swarming Insects 16000
    Wand of Paralysis 16000
    Ring of Fire Elemental Command 17000
    Dwarven Thrower 18000
    Wand of the War Mage +3 19200
    Efreeti Chain 20000
    Ring of Free Action 20000
    Sentinel Shield 20000
    Staff of Striking 21000
    Ring of Spell Storing 24000
    Vorpal Sword 24000
    Ring of Water Elemental Command 25000
    Rod of Alertness 25000
    Staff of Frost 26000
    Instrument of the Bards - Fochulan Bandlore 26500
    Instrument of the Bards - Mac-Fuirmidh Cittern 27000
    Rod of Lordly Might 28000
    Rod of the Pact Keeper +2 28000
    Instrument of the Bards - Doss Lute 28500
    Instrument of the Bards - Canaith Mandolin 30000
    Mantle of Spell Resistance 30000
    Ring of Spell Turning 30000
    Prayer Bead - Favor 32000
    Wand of Fireballs 32000
    Wand of Lightning Bolts 32000
    Wand of Polymorph 32000
    Instrument of the Bards - Cli Lyre 35000
    Scarab of Protection 36000
    Sword of Answering 36000
    Staff of the Woodlands 44000
    Spellguard Shield 50000
    Cloak of Displacement 60000
    Robe of Stars 60000
    Weapon of Warning 60000
    Prayer Bead - Wind Walking 96000
    Instrument of the Bards - Anstruth Harp 109000
    Instrument of the Bards - Ollamh Harp 125000
    Prayer Bead - Summons 128000
    Holy Avenger 165000
    Spoiler: Discount Notes
    Show
    A few items could be useful for lower level characters in theory, but have high prices due to their usefulness to high level characters. Alternate versions are presented here for the GM who wants to use them.
    Ring of shooting stars: A version of this item where the areas of the shooting stars cannot be overlapped would cost only 4000 gold.
    Wands of Magic Missiles/Lightning Bolts/Fireballs: A version of one of these items that can't use multiple charges to cast at higher levels would cost 3000 for magic missiles and 8000 for lightning bolts or fireballs.
    Instruments of the bards: Cost 20,000 gold less without the ability to grant disadvantage on saves against charm effects.
    Rod of the pact Keeper: Rods which grant a warlock spell slot of a fixed level rather than whatever level you happen to have cost less.
    Rods limited to 1st level cost 3000/7000/19000 for +1/+2/+3
    Rods limited to 2nd level cost 4000/8000/20000 for +1/+2/+3
    Rods limited to 3rd level cost 6000/10000/22000 for +1/+2/+3
    Rods limited to 4th level cost 9000/13000/24000 for +1/+2/+3
    Last edited by Saidoro; 2015-07-20 at 05:32 PM.