Quote Originally Posted by Zaydos View Post
Well I could make it a lot easier by removing the Quasi-Deity capstone, the problem is half of their class features are just gaining that piecemeal because it's such a big thing. Which is why the Hell Lord was painful. Now swap a domain for X, variant Wrath, well actually glancing over there's more I can tinker with than I thought. Flight, fast healing, sight of the divine, lay on hands/evil version, which gives a fair bit where something could be added/removed. And could always do something that replaces a domain transcendency but that feels wrong (it's an ability from a list already is part of it, and some transcendencies are weaker or stronger to compensate for a dirth or abundance of good usually high level spells at)
I loved playing that class. I was immune to everything! Which is how I like to play D&D.