Quote Originally Posted by INDYSTAR188 View Post
We have a TWF, level 6 Blood Hunter and activating the Crimson Rite on both blades is a good way to ko'd in my experience.
I'm currently playing a level 6 TWF Blood Hunter as well. It's important to use discretion with the Rite on your off-hand blade. At 5th level and above, your main weapon is getting two attacks per round, so your off-hand Rite is only doing half as much anyway; it's not always worth the extra DPR. In my case, I'm playing a Ghost Slayer, so if we're fighting undead (we're playing Curse of Strahd) I'll use Rite of the Dawn. Then I'm adding my WIS mod to all Rite damage and it's worth the extra risk. Three attacks per round worth 2d6+7 each (I don't have rapiers yet) is likely to drop foes before they drop me. It helps that my group is rounded out by a Vengeance Paladin, a Barbarian, and a Moon Druid. Sometimes I gotta Rite both weapons just to keep up with them!