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    Firbolg in the Playground
    TheAmishPirate's Avatar

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    Feb 2009

    Default Re: Thanqol Learns To Draw Six: Stealing Time

    Blargh. Caught some sort of cold. Progress may be slow as I recover.

    This has been a really bad month for making games.

    Quote Originally Posted by Thanqol View Post
    - I feel like there is a place for a global environment mechanic but I'm torn on the execution. Currently the hypothesis is have a global climate scale and have certain countries with the 'environmental collapse' tag be particularly vulnerable to its impact. This would basically be exporting the South American regional mechanic to a core global system and give me another mechanical widget to hang bonus/penalties off. I feel like this system is demanded by the ideology of the game and it'd be missing a key part of its message if it wasn't there.
    I wholeheartedly agree. It fits with the ideas behind the game, and it fits in the general feel of the game too. I once heard the corporate response to environmental preservation likened to a game of chicken; the longer certain players wait before acting on it, the more profit they make, but the greater they risk blowing everything up. If that doesn't fit in this game somewhere, I don't know what does.

    No ideas as to the implementation yet.
    Last edited by TheAmishPirate; 2017-03-29 at 10:46 PM.
    I'm developing a game. Let's see what happens! Complex.