Quote Originally Posted by LaZodiac View Post
What? No, the way EXP now is superior in every regard. The hold item is bad.
That's the problem. It is superior in every regard. Getting 350% EXP for every battle just makes things too easy (though, it is nice when trying to fill out the 'Dex), but I like being able to raise weak things without excessive switching (plus the 50%/50% meant my primary 'Mon wouldn't get too far ahead of everything else). In an ideal world, there would be the option to turn it on/off, or to give it to a single 'Mon, in order to let it act as the old one.

(Though, to be absolutely fair, it is fun at times to just have your team be overleveled enough to crush everything in your path. I've become less concerned about that, and just gone along with it, ever since I have the Tabletop to scratch the Pokémon itch of more in-depth stuff. And make me worry about actually losing battles. ) People should join us. The community's always looking for more people. Links are in my signature, plug, plug.